Infinity Room – [TIEE] by Refik Anadol

Infinity’ is an immersive environment project by Refik Anadol. Project is an integral part of artist’s ongoing ‘Temporary Immersive Environment Experiments’ which is a research on audio/visual installations by using the state called immersion which is the state of consciousness where an immersant’s awareness of physical self is transformed by being surrounded in an engrossing environment; often artificial, creating a perception of presence in a non-physical world.

In this project ‘infinity’ chosen as a concept,a radical effort to deconstruct the framework of this illusory space and transgress the normal boundaries of the viewing experience to set out to transform the conventional flat cinema projection screen into a three dimensional kinetic and architectonic space of visualisation by using contemporary algorithms.

Light is the major element in the experiment, used to blur and interconnect the boundaries between the two realms actual/fictional and physical/virtual. It signifies the threshold between the simulacrum space created by the projection technology, and the physical space where the viewer stands. The experiments will discuss the inherent spatial qualities of immersive virtual environments and their effect on the embodied person. Through the presented framework, the experiments intends to question the relativity of perception and how it informs the apprehension of our surroundings. Rather than approaching the medium as a means of escape into some disembodied techno-utopian fantasy, projects sees itself as a means of return, i.e. facilitating a temporary release from our habitual perceptions and culturally biased assumptions about being in the world, to enable us, however momentarily, to perceive ourselves and the world around us freshly.

Room size: 4M x 4M x 4M
Medium: Four channel Audio/Visual Installation running on custom software. (Original experience: 14 Minutes, 7 algorithms.)

Exhibitied at Artnivo’s ’40 Meters 4 Walls 8 Cubes’ in collaboration with Istanbul Biennial at Zorlu Performing Art Center. November, 2015.

Thanks to: Sebnem Alp Akin, Alkan Eraltan, Kian Khiaban, Efsun Erkilic, Raman K. Mustafa, Zorlu Perfming Arts Center and Artnivo Teams.

For more information;
refikanadol.com/works/infinity-room/

Balance Installation by Schmiede 14

Balance tries to find and create a natural equilibrium within the digital environment. Are there „empty“, self-developing and growing, virtual spaces that are not trying to overload us with information, but rather letting us find our own thoughts within this artificial surrounding? Imagine to visit a museum with your headphones on listing to dreamy, atmospheric music and you end up in front of a digital mountain, breathing fresh air, feeling the wind on your skin. A vision of a futuristic nature experience, which is not only critical but feels even more real to us than we like to admit to ourselves.

Floating in digital Space.

For further information –> michaelias.com/work/balance/

CREDITS ///

A PROJECT BY

MANUEL EISL ///
Sound
 – manueleisl.com
MICHA ELIAS PICHLKASTNER ///
Visuals & Video – michaelias.com

CAMERA BY

BENJAMIN HOHNEISER

GREGOR SAMS

MICHA ELIAS PICHLKASTNER

SPECIAL THANKS TO

LILO KREBERNIK

JAN NAHUEL JENNY

RAIMUND SCHUHMACHER

EVA-MARIA MICHELCIC

JAKOB BARTH

BENJAMIN HOHNEISER

SCHMIEDE TECH TEAM ///

Especially Andreas Hansel

THANKS TO

SCHMIEDE 14 & ALL SMITHS OUT THERE

DROMOS – An immersive performance by Maotik and Fraction

Dromos is a Live audio visual performance created by composer Fraction and Digital Artist Maotik, designed for immersive environment, produced in the satosphere, at the Société des Arts Technologiques, for Mutek festival in 2013.
All Visuals by Maotik
More Info on maotik.com/dromos
contact m@maotik.com
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Video Footages Sebastien Roy
Technical : SATO Team

THE ARK by Romain Tardy and Squeaky Lobster

THE ARK
A site specific installation by Romain Tardy and Squeaky Lobster
Proyecta Oaxaca, Ethnobotanical garden of Oaxaca, Mexico

Concept & Visual design by Romain Tardy
Music composed by Squeaky Lobster
Project management & production by Nicolas Boritch

The Ark is a site specific installation, commissioned by and presented during Proyecta Oaxaca, festival de diseño y artes digitales.

The Ark is built around the cacti that line the Aljibe, at the heart of the Ethnobotanical Garden of Oaxaca.

Adopting a poetic approach, The Ark gives voice to the garden’s plants, participants in the work, the beating heart of the space and an unpredictable choir.

Telling their story, revealing their fantasised and fantastical character, The Ark is the mise-en-abîme of the trail. A three part audio-visual installation, it unfolds like a movie set in space, in which the wandering spectator plays the role of the camera.

More info at antivj.com

Proyecta Oaxaca
On the invitation of Proyecta Oaxaca, several artists from the ANTIVJ visual label have devised four visual and sonic works to be installed at the heart of the Ethnobotanical Garden in Oaxaca. Conceived of as a trail of light, these in-situ works offered the chance to (re)discover a singular and magical location in a particularly unique way – by opening the garden to the public at night.

A trail of the senses, in several variations, it also presents spectators the perspective of four artists on this atypical space, in which ancient nature and new technology come face to face, like a distant echo of the ancestral techniques that have allowed for its conservation.

The trail consisted of the following four works:
Onion Skin, by Olivier Ratsi & Thomas Vaquié
The Ark, by Romain Tardy & Squeaky Lobster
3Destruct | Oaxaca, by Yannick Jacquet, Thomas Vaquié & Jeremie Peeters
Réplica, by Laurent Delforge & Thomas Vaquié
All projects managed by Nicolas Boritch.

Proyecta Oaxaca
content director: Manuel Alcala
producer: Samuel Rivera
technical director: Azael Saenz