BlokDust by Luke Twyman, Luke Philips and Edward Silverton


A little demo of BlokDust in it’s current state of development.

BlokDust is a browser-based music/sound/synth maker.

Visit: http://www.blokdust.com

For progress and updates on release follow us at https://www.facebook.com/blokdust or https://twitter.com/blokdust

GRID Multi-Touch sound visualization by FE1

Interactive Multi-Touch sound visualization with sound of the band Mathon. Download for iOS, Mac, Linux & Windows.
Awarded FWA MOTD on 01.12.2011 and now as a free download for unlimited time. Get the new Mathon album „Terrestre“ in iTunes or on mathonmusic.ch.
PROJECT PAGE: futura-epsis1.com?project=GRID | APPSTORE LINK: itunes.apple.com/app/grid-remote/id439230298

SoundBow by Binaura

SoundBow is a drawing based music instrument with a clean and simple visual interface. Create music by drawing curves over the screen. Apart from drawing, you can experiment by moving the strings around freely to rescale your instrument. Use the microphone and start creating melodies, soundscapes with your own voice. If you wish, you can export your composition as an audio file. SoundBow is available on the AppStore, find out more at binaura.net/soundbow

Borderlands Granular by Chris Carlson

Borderlands Granular is a new musical instrument for exploring, touching, and transforming sound with granular synthesis, a technique that involves the superposition of small fragments of sound, or grains, to create complex, evolving timbres and textures.

The software enables flexible, real-time improvisation and is designed to support interaction with sonic material on a fundamental level. The user is envisioned as an organizer of sound, simultaneously assuming the roles of curator, performer, and listener. Gestural interaction and visual feedback are emphasized over knobs and sliders to encourage a sculptural approach to making music.

Create, drag, and throw pulsing collections of grains over a landscape of resizable audio files, dynamically and polyphonically sampling the waveforms beneath your fingertips. The iPad’s built-in accelerometer may also be employed to shape sound with gravity.

Borderlands comes ready to play with default sample content included, but you may also load and export your own sounds via Audiobus, AudioShare, and real time input from the mic or external audio interfaces. Recordings made within the app may be imported on the fly for layers-upon-layers of granulation.

It is also possible to improvise alongside the app – touches and parameters may be recorded, looped, stored, and duplicated. Entire configurations of clouds, sounds, and automation can be saved into presets, or “scenes,” that may be recalled at a later time, allowing Borderlands to seamlessly transition between the studio and the stage.

borderlands-granular.com | Twitter: @BorderlandsiPad | Instagram: borderlands_granular | Facebook: BorderlandsGranular