DROMOS – An immersive performance by Maotik and Fraction

Dromos is a Live audio visual performance created by composer Fraction and Digital Artist Maotik, designed for immersive environment, produced in the satosphere, at the Société des Arts Technologiques, for Mutek festival in 2013.
All Visuals by Maotik
More Info on maotik.com/dromos
contact m@maotik.com
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Video Footages Sebastien Roy
Technical : SATO Team

Ecdysis (Installation), 2014 by Sougwen Chung

Ecdysis is an immersive audio-visual installation depicting biological and architectural adaptation. In Ecdysis, kinetic light, scored by ambient sound, is cast on 36 interwoven planes, suspended in space by their tensional integrity.

Ecdysis is a culmination of contrasts, tracing across gradients of the geometric and organic, the digital and the physical, the melodic and the dissonant. Viewers of the piece are invited to walk within the installation to experience the piece from multiple perspectives, rejecting the notion of audience as passive spectator as they themselves become enveloped forms within the world of Ecdysis.

Project Page:

ecdysis.sougwen.com

Credits:

Sougwen Chung: concept, composition

in collaboration with
Praveen Sharma: Score
Slanted Studios: Technical Direction
Chris Lunney: Technical Direction
Square Fabrication: Fabrication

Pathfinder | Solo by WALTZ BINAIRE

a visual language to generate choreography…

This project is created by Waltz Binaire and onformative.

more information: waltzbinaire.com

choreographic consultancy:
Christian Mio Loclair
Raphael Hillebrand

Dancer:
Raphael Hillebrand (Animatronik, Battle Squad)
Honji Wang (Wang Ramirez)
Christine Joy Alpuerto Ritter (Akram Khan Company)

sound: alva noto + opiate: opto file2

The “Pathfinder” Project was finalized and presented at choreographic coding. Choreographic Coding is a laboratory invented in 2013, as part of the Motionbank research project of the Forsythe Company. Together with partners like the NODE Forum for Digital Arts, it offers unique opportunities of exchange and collaboration – for digital artists who apply choreographic thinking to their own practice.