Blooms: Strobe-Animated Sculptures by John Edmark

Blooms designed by John Edmark.

These 3-D printed sculptures, called blooms, are designed to animate when spun under a strobe light. The placement of the appendages is determined by the same method nature uses in pinecones and sunflowers. The rotation speed is synchronized to the strobe so that one flash occurs every time the sculpture turns 137.5º—the golden angle. If you count the number of spirals on any of these sculptures you will find that they are always Fibonacci numbers.

For this video, rather than using a strobe, the camera was set to a very short shutter speed (1/4000 sec) in order to freeze the spinning sculpture.

John Edmark is an inventor/designer/artist. He teaches design at Stanford University.

Visit John’s website here: JohnEdmark.com
and Vimeo site: vimeo.com/johnedmark/videos

To learn how blooms are made visit: instructables.com/id/Blooming-Zoetrope-Sculptures/

And more about the Pier 9 Artist in Residence program here: autodesk.com/air

Cinematography and editing by Charlie Nordstrom

Music – „Plateau“ by Lee Rosevere – freemusicarchive.org/music/Lee_Rosevere/Farrago_Zabriskie/Lee_Rosevere_-_Farrago_Zabriskie_-_03_-_Plateau

THE ARK by Romain Tardy and Squeaky Lobster

THE ARK
A site specific installation by Romain Tardy and Squeaky Lobster
Proyecta Oaxaca, Ethnobotanical garden of Oaxaca, Mexico

Concept & Visual design by Romain Tardy
Music composed by Squeaky Lobster
Project management & production by Nicolas Boritch

The Ark is a site specific installation, commissioned by and presented during Proyecta Oaxaca, festival de diseño y artes digitales.

The Ark is built around the cacti that line the Aljibe, at the heart of the Ethnobotanical Garden of Oaxaca.

Adopting a poetic approach, The Ark gives voice to the garden’s plants, participants in the work, the beating heart of the space and an unpredictable choir.

Telling their story, revealing their fantasised and fantastical character, The Ark is the mise-en-abîme of the trail. A three part audio-visual installation, it unfolds like a movie set in space, in which the wandering spectator plays the role of the camera.

More info at antivj.com

Proyecta Oaxaca
On the invitation of Proyecta Oaxaca, several artists from the ANTIVJ visual label have devised four visual and sonic works to be installed at the heart of the Ethnobotanical Garden in Oaxaca. Conceived of as a trail of light, these in-situ works offered the chance to (re)discover a singular and magical location in a particularly unique way – by opening the garden to the public at night.

A trail of the senses, in several variations, it also presents spectators the perspective of four artists on this atypical space, in which ancient nature and new technology come face to face, like a distant echo of the ancestral techniques that have allowed for its conservation.

The trail consisted of the following four works:
Onion Skin, by Olivier Ratsi & Thomas Vaquié
The Ark, by Romain Tardy & Squeaky Lobster
3Destruct | Oaxaca, by Yannick Jacquet, Thomas Vaquié & Jeremie Peeters
Réplica, by Laurent Delforge & Thomas Vaquié
All projects managed by Nicolas Boritch.

Proyecta Oaxaca
content director: Manuel Alcala
producer: Samuel Rivera
technical director: Azael Saenz

Patterns of Harmony by Gaspar Battha

Patterns of Harmony is a mirrored projection mapping installation inspired by quantum physics and a research to find the origin of geometry. It focuses on all of nature’s weird beauty, takes concepts from far beyond the perceptivity of the human mind and attempts to translate them into a unified, spatial form.

The physical object is a fractal of cubes, though it does not contain any physical cubes, only reflections and projections of it. It is built by applying a combination of rear-projection and two-way mirror foils on acrylic glass, and the final effect is achieved by mapping and projecting animated graphics on the back of the installation. Thereby the light gets “trapped inside” the object, breaks on it’s physical structure and create the illusion of other shapes, eventually letting our minds take care of the construction of the visible geometry.

more: bit.ly/10vglS4

// 
Master-project, UdK Berlin , 2014

Consultant: Prof. Joachim Sauter (joachimsauter.com)


Music: Andras Toth (soundcloud.com/andrastothonpiano)


Camera: I AM JOHANNES (iamjohannes.com)



With the great help of: 
Bori Csontos

Ecdysis (Installation), 2014 by Sougwen Chung

Ecdysis is an immersive audio-visual installation depicting biological and architectural adaptation. In Ecdysis, kinetic light, scored by ambient sound, is cast on 36 interwoven planes, suspended in space by their tensional integrity.

Ecdysis is a culmination of contrasts, tracing across gradients of the geometric and organic, the digital and the physical, the melodic and the dissonant. Viewers of the piece are invited to walk within the installation to experience the piece from multiple perspectives, rejecting the notion of audience as passive spectator as they themselves become enveloped forms within the world of Ecdysis.

Project Page:

ecdysis.sougwen.com

Credits:

Sougwen Chung: concept, composition

in collaboration with
Praveen Sharma: Score
Slanted Studios: Technical Direction
Chris Lunney: Technical Direction
Square Fabrication: Fabrication